Melody the Game

Role in Project

Group Lead, Tech Design, Scripting, Animation, Sound

Time on Project

2 Months

Developed in

Unreal Engine 4

Type of project

University Group Project

Game Trailer

Gameplay Video

Project Description

This is a group collaborative project in which I was the lead technical design/animator and programmer. You play as a large reptile-like character that can double jump, bounce and climb ledges. You must clear the level of Venus Sound Traps that are swallowing the sounds of the world, potentially destroying the peaceful nature of the world.

The game took inspiration from Mario Odyssey and other great platforming games. Especially with the movement mechanics.

Design Documents